Our horror film was very disturbing and confusing. Throughout our horror, the film would slowly and carefully reveal why things are happening and what really is going on at the moment and what's only past or hallucination. It uses all the different camera shots and angles such as high and low angle to show the powers, over the shoulder shot, point of view shot... We used so many different angles and shot to create the right tension and to keep our target audience entertained. Our opening sequence challenges the conventions of real media product because it is very confusing. If the audience doesn't pay attention, even the smallest little thing makes a change in one's opinion. We studied the opening sequence of Scream, and discussed several shots and angles, and why it is important for the film to use them. We could say that our horror film was inspired by several horror films and real events that happened such as Blair Which, Paranormal Activity, Human Centipede and a real case of a man who killed people to make dolls out of them. We made our film hard to understand (but not too hard), and made our audience feel sorry for the psychopath Dannie even though she's the killer.
How does your product re-present particular social groups?
Our film is aimed at younger audience - teenagers, therefore our film is about a teen girl. The audience should be able to find a link between her and themselves, whether they feel sorry for her or not. Because Dannie's mother dies and her father drives away and never comes back, it might remind some of our audience of their family, and their relationships between their parents.
What kind of media institution might distribute your film and why?
Brain Damage Films is an independent horror film distribution. They only concentrate on horror films of any kind, and therefore our film will be more successful. Brain Damage Films has been one of the most respected independent horror film distributors worldwide. Our horror film would fit under psychological horror films.
Who would be the audience for your media products?
I already covered this in one of the earlier posts on this blog. We we're looking for audience that has a lot of free time and money, and is willing to watch something that will scare them. The only audience to fit this would be young audience, between 16-25. Unfortunately we had to target our audience for the age between 18-24 as some of the scenes are too violent and disturbing for the younger teens to be seen. Young audience is often known for spending time with their friends and talking about games/films. They love to be scared and want to fit in within their social life and friends therefore would pay to buy a DVD or see the latest horror film at the cinema. We did a questionnaire before we started filming to find out what would make our target audience want to see our film and the results were clear. Confusing, disturbing and lot of blood.
What have you learned about technologies from the process of constructing this product?
We have used cameras, camcorders, Mac computers and normal computers and a few of programs (Photoshop, iVideo and iDVD) to edit and make our film. Fortunately, all of the listed technologies worked for us, the only thing that was putting pressure on us was the lack of time we had. We made the most out of everything and put a great opening sequence of our horror film together. Another thing that was slowing us down was the speed of Mac computers and the actual editing program which at times was incredibly slow and because of that we didn't manage to add opening credits and the preliminary work on our DVD, but on the bright side it had everything we needed. All the audio, transitions and effect we needed were already included in the program.
Looking back at your preliminary task, what do you feel you have learned in the progression from it to the full product?
One of the biggest skills I've learned that I didn't know before were how different angles and camera shots can change the relationship between two characters in a film. For example low angle on a person shows power, whereas high angle on a person shows no power. I've learned that not only the character but everything going on in the frame is important including detail such as colours or people in the background. All the codes and scenes have to be put together carefully so that the horror film does its job. The colours and music play very important role in the horror film. Grey and dark colour create the perfect feeling for a dark film, so does the weather (pathetic fallacy). The music has to be uncomfortable and needs to create suspense and tension, so that the audience feels like there's something scary about to pop up any second.